[Project] FileName=C:\Classical\ClassicalDynamics for Windows\ClassicalDynamics for Windows using GLUT graphics.dev Name=GLUT_ClassicalDynamics_Windows Use_gpp=1 UnitCount=25 ResFiles= NoConsole=0 IsDll=0 Icon=C:\DEV-C++\Icon\Console.ico CompilerOptions=-DUSE_GLUT_GRAPH_API IncludeDirs=c:\classical\glut_libs\windows\includes ObjFile=C:\Dev-C++\Lib\libopengl32.a C:\Dev-C++\Lib\libglu32.a C:\Dev-C++\Lib\libglut32.a [Unit1] FileName=C:\Classical\sources\ClassicalDynamics.cpp [Unit2] FileName=C:\Classical\sources\ClassicalStates.cpp [Unit3] FileName=C:\Classical\sources\Constants.h [Unit4] FileName=C:\Classical\sources\Coulomb.cpp [Unit5] FileName=C:\Classical\sources\FiniteDiff.cpp [Unit6] FileName=C:\Classical\sources\Global.cpp [Unit7] FileName=C:\Classical\sources\Global.h [Unit8] FileName=C:\Classical\sources\Gravity.cpp [Unit9] FileName=C:\Classical\sources\Harmonic.cpp [Unit10] FileName=C:\Classical\sources\Interaction.cpp [Unit11] FileName=C:\Classical\sources\LennardJones.cpp [Unit12] FileName=C:\Classical\sources\Main.cpp [Unit13] FileName=C:\Classical\sources\Morse.cpp [Unit14] FileName=C:\Classical\sources\NewtonDynamics.cpp [Unit15] FileName=C:\Classical\sources\Particle.cpp [Unit16] FileName=C:\Classical\sources\PointPair.cpp [Unit17] FileName=C:\Classical\sources\ReadInput.cpp [Unit18] FileName=C:\Classical\sources\Rydberg.cpp [Unit19] FileName=C:\Classical\sources\SteepestDescent.cpp [Unit20] FileName=C:\Classical\sources\Vector.cpp [Unit21] FileName=C:\Classical\sources\Torsional.h [Unit22] FileName=C:\Classical\sources\Torsional.cpp [Unit23] FileName=C:\Classical\sources\Bending.cpp [Unit24] FileName=C:\Classical\sources\OpenGL.inc [Unit25] FileName=C:\Classical\sources\Glut.inc